Minecraft Forge API is a very useful mod loading and execution tool that also helps developers to make better mods the whole Minecraft community can enjoy. This tool was developed not only so other mods would work properly, but so players could turn on and off the mods they want (or don’t want) to play with, with the click of a mouse in an easy-to-read window, rather than making them dig through their Minecraft data and mods folders to switch things on and off manually. It is incompatible with Modloader though, so don’t even try to play with both programs installed. An example of its effective use would be players installing multiple mods with similar functionality without experiencing any errors or glitches, while developers can connect their mods without having to worry about any conflicts with other connected mods.
Minecraft Forge API is more than just a mod loading tool, however. It also helps players who are designing their own mods by ensuring compatibility with Minecraft Forge 1.9. This makes player-made mods more efficient than if they were being made without concern for compatibility, and thanks to an updated GUI, Forge will let players know if an improperly installed mod will cause the game to crash, before the player starts their game and experiences said crash.
In other words, Minecraft Forge is an open-source tool or a mod layer which provides modding capabilities to both developers and players. It allows them to remove and sometimes minimize the incompatibilities between Minecraft mods. For instance; players can install multiple mods of similar functionality without any glitches or errors. On the other hand developers can hook their mods rightly without worrying about conflicts with other mods.
By not only allowing modders to design their mods to be compatible with the Minecraft Forge mod, and implementing a type of usage technique; including a new unique GUI, this makes the mod not only extremely efficient, but also very intelligent. It introducing a new GUI, labelled; Mods. When selecting the “mods” menu selection, in your menu; you will be shown with a new screen, similar to the “options”. This selection will inform the user/player of which mods have installed correctly. It works to try and stop the game crashing if or when a mod stops working. However it is still likely that your game will crash if the mod you have tried to install has gone terribly wrong. However if it doesn’t work, it will notify you inside the menu selection.
Once the Minecraft Forge 1.9 has been installed correctly onto your game. All you need to do is follow another mods installation instruction. It will NOT install a mod for you; it simply improves gameplay and allows the foreign mod to work properly.
People have been making mods for Minecraft, essentially since the game was first released. Back in the day, because there was only the one game mode, people were modifying creative mode to make it easier to navigate and play – mods like Too Many Items were some of the first to be seen by the Minecraft community. As time progressed and Survival and Hardcore game modes were introduced, the modding community had many more opportunities to modify Minecraft and change up the standard game experience.
Today, Minecraft Forge API is a necessary tool for anyone modding their Minecraft game. Mods are quickly evolving. Mods originally had little effect on the initial game of minecraft. Often the mods only added a new block or tool. However, soon enough more experienced modders began to implement their creativity and experience into creating minecraft moods. Even though these mods were more detailed than the first, they were still very simple and still did not change a huge deal, or add many features into the game. Now, after a great deal of time and modding development; modders have now begun to develop amazing and extremely detailed, intelligent and complex mod, that not only change how you play the game, but change the game completely too.
- Fix placing skulls on fence posts. Closes #2055
- Fix harvest logic running in addition to shearable logic
- Fixed a bug with ExtendedBlockStates containing at least one IProperty and one IUnlistedProperty not allowing blocks to be placed.
- Add an EnumHelper hook and fixed an issue
- Fix placing signs with NBT prompting for text
- Fixed a Forge blockstates json removing models causing an NPE in the loader.
- Fixed the deep clone of a V1 Variant not cloning the submodels properly.
- Signed-off-by: Clienthax<firstname.lastname@example.org>
- Make EnumFacing events available server-side
- Fix source block check for BlockFluidClassic
- Cherry pick some changes from 1.8 for inner class discovery, also fix the negativecache. Closes #1872
- Allow the new entity eggs to be created via middle-click
- Actually rebuild the fluidNames each rebuild, don’t just try and force changes in. Should fix #1973
- Wake up the FluidRegistry before any mods start loading. Should stop mods claiming to own water or lava (depending on who accessed FluidRegistry first)
- Be a little bit more helpful when the ObjectHolder misses. Should help figure out what is going in in #2006
- Custom transformations in forge blockstate json.
How to install Minecraft Forge?
- Just download the installer and open it.
- Select Install client and click OK.
- Open the Minecraft launcher and select Forge profile.
- Minecraft Forge has a built in FML (Forge Modloader), you don’t need to install any.
- It’s better to install MCF on a fresh copy of Minecraft.
- Majority of Forge mods install inside, <c:usersuseridappdataroaming.minecraftmods>folder.
- Do a test run before installing any mods in MCForge.
- Minecraft Forge updates very often, make sure you have latest version.